
Walk Random’s mysterious cobbled streets, meet its unpredictable residents, and take on courageous quests.

With her companion Dicey, a small and strange living dice, Even must learn to embrace the chaos of Random, uncovering an age-old tale with a modern message. In this story, from the award-winning Swedish game studio Zoink and penned by Eisner Award-winning Adventure Time and Marvel Comics The Unbeatable Squirrel Girl author Ryan North, you’ll join Even, a penniless girl who’s down on her luck, in a dark quest to save her beloved sister.

Ruled by a wicked Queen, the kingdom of Random is divided into six shadowy realms where life is dictated by a cursed black dice.

In this story, from Play the odds in Lost in Random™, a gothic fairytale-inspired action adventure where every citizen’s fate is determined by the roll of a dice. Summary: Play the odds in Lost in Random™, a gothic fairytale-inspired action adventure where every citizen’s fate is determined by the roll of a dice.You can build macros and chorded combinations with other keys and per-key turbo modes, and like I said, it’s dizzying - and Valve barely explains how any of it works. and every one of the Deck’s 20-plus programmable controls can issue multiple different commands depending on how and when you press.

You can click, swipe, flick, and “spin” a virtual trackball press down on their pressure-sensitive surfaces and even set their edges to continually move or turn your character. In addition to providing an entire traditional gamepad worth of analog joysticks, triggers, and face buttons - almost all of which feel fantastic, I might add - you also get four rear grip buttons and a pair of Steam Controller pads so customizable, calling them “trackpads” feels like a disservice. Okay, you might ask, but all the games I just named have gamepad support - what about the decades of mouse-and-keyboard fare? The Steam Deck lets you borrow or build a dizzying array of custom control schemes that make them feel at home, too.
